Quote:
Originally Posted by Hockeyguy15
Ok I think I am sufficiently awake now.
The biggest downside is obviously 1 less place for the agent to hide. The second would be a turned passenger also making the claim just so we spend a day trying to figure out which one of the two people is telling the truth. Turned players are like pawns for the hosts, they can tell them to do whatever they want.
Aside from that I can't think of anything else. I would rather we used the anomaly's power to ourselves to get an extra day of no turned passengers.
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A turned passenger taking credit would be just as good as the spore would go to them anyway meaning no converts. The anomaly should just stay silent at that point and counterclaim the next day and let the agent scan them. If a host does it we lynch them both and a 1 to 1 trade.