Quote:
Originally Posted by Oling_Roachinen
The anomaly is only protected once, so landing on him is still bad.
Losing the agent, while only 25%, could be catastrophic.
And the smuggler, with random chance, has equal chance of hiding the person as he would hiding the passer:
I would not consider any of those 'safe.'
So the best case scenario is giving it to Scum...which still gives them the control that you want to avoid.
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I don't think giving it to the scum is a huge issue. They get to pick then, but it's not like they'd know who had the special powers anyway. That seems like a pretty good trade for having a night where we have a guarantee that no one gets turned, which is what happens if you send the spore to a scum/already turned player.