Quote:
Originally Posted by East Coast Flame
Wouldn't our best bet at stopping the spore be waiting until someone confirms they weren't infected by the spore and then they tell us who they passed it on to?
I understand Girly not wanting it to get back to the captain, but then they would either have to kill an infected or waste a day...either would be a win for the town
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I think I agree with this. The first couple nights are a true crap shoot and we're guessing with odds against us. If we wait until night and we're lucky, the person didn't turn and they can share who they passed it to. Then we know that the first carrier is town and go that way?