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Old 05-21-2015, 02:50 PM   #27
bizaro86
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Quote:
Originally Posted by Oling_Roachinen View Post
If the current carrier reveals and tell us who he is targeting, the smuggler could hide the target though.

The Government Agent, without having to reveal himself, would be able to check to see if the current-carrier was telling the truth as well.

So if Initial Carrier tell us, we don't kill him, he targets JoeSchmo. Smuggler hides JoeSchmo, Government Agent targets Initial Carrier. If Day 2 happens with Initial Carrier alive, we know he was passenger, we know JoeSchmo was real target, we'll know that JoeSchmo was protected.

Now if Smuggler ends up dieing as our Day 1 lynch, we kill JoeSchmo because he still received the spore.

I think it makes most sense for carrier passenger to reveal and us not kill him. You know, assuming this is working how we think it is - which might not be the case.
Definitely a good point about the possibility of this not working the we think it is, which is a risk to any of these plans.

Also, I don't think what you've outlined above will work. If someone comes forward as the spore carrier and isn't, it's almost certainly scum trying to get confirmed as a passenger. Someone who got turned wouldn't contradict a scum false-claim, so they'd be safe there. Plus, the government agent's power doesn't work on scum, only on those who are turned, so the scan would come back clean.

I think that plan has a real risk of us confirming someone as a passenger who is actually one of the scum, which would give the scum huge influence to drive the rest of the game the way they want. If the first spore worked, your plan has a huge risk, imo.
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