Quote:
Originally Posted by Fire
Because they are incapable of working on two products at the same time?
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Because the stories they are looking to tell in those particular IPs are being told through the MMO game medium.
Why would you make two games for the same series? It can easily lead to IP fatigue (see Borderlands right now) which very few games are immune too. A better choice is to make a game with a similar game play with an entirely different IP and try and grow the number of titles that you can make with that sort of excitement. It's how we got StarCraft and Dragon Age. If you hook someone on a story in an MMO they are a constant stream of revenue. If you hook someone on an RTS or an RPG told in an episodic fashion through each iteration of the game you get the original game purchase and maybe some DLC/Expansions.
ToR has killed any chance of KotOR 3 just as WoW and Hearthstone have killed any chance of Warcraft 4.