Quote:
Originally Posted by OutOfTheCube
The big problem I've found with Crucible -- games are always great fun for the first 3 or 4 minutes. Great battles, fast paced, fun. Then everybody gets super charges. And after that the heavy ammo drops. The rest of the match is trying to avoid getting one shotted every fifteen seconds. They have a brilliant multiplayer game in there but they've neutered it with these super powered attacks/weapons that are far too frequent.
They need to drop a bare bones mode that scratches the super charges and heavy weapons. Just bare bones skill with the regular guns.
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It certainly changes the complexion of the game - but I would argue that map control is the number one reason people don't control heavy weapons, or get taken down by super charges.
Proper map positioning, weapon selection, and team shooting nullifies heavy weapons and supers quite easily.