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Old 07-06-2006, 02:05 PM   #29
Bobblehead
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I think Jordan hit on most of the benefits of the console vs PC. Personally, I'm a PC gamer, but I think the toughest thing about programming for the PC would bee all teh different configurations available. ATI vs nVidia; different chipsets/mobos/processors/number of cores/video resolutions/mice - it must be a nightmare. I know the O/S is supposed to handle most of these, but even supposing Windows is perfect (and everyone uses the same OS (including service packs, patches, drivers)), you still need to consider how many buttons the mouse has, how much memory is available, and so on. All things that are relatively static in a console. Even if there are a few hardware changes, the number of hardware combinations to program for are much smaller than a PC.

I'll always be a PC gamer and support those titles, but I can concede that it is easier to build and tweak a game for a console.
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