SSD, I don't even want to think what it would be on a regular HDD.
It's got an option called "Preload Shaders" where it pre-loads all the shaders for the level to smooth out gameplay. Actually maybe I'll try turning that off and see if the shaders loading during the level cause any problems, with an SSD it might be fine.
There's another option where you can preload the shaders while the cinematic plays, which helps but makes the cinematic hitch-y.
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Uncertainty is an uncomfortable position.
But certainty is an absurd one.
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