Quote:
Originally Posted by dissentowner
Great, we did a re-do on an unlynchable guy. One less night kill vs cause more confusion with no nightime actions and a chance to really hide a scum member into the town. Think of it this way, say we had lynched someone and it was a town member, then blam no night action, no investigations, now we are more confused and have no leads. The scum don't need the night kill, we are doing quite fine killing off ourselves. Could it be a town power? I suppose but it could just as easily be a scum power. It could work in favour either way. Even at that suspicion it is still not a sure thing, I was wrong about Matt, I could very well be wrong about Rathji. The only certainty is I am not wrong about you, thus why despite all that rambling you again got my vote. And when you go down and flip scum at least it will be a start.
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It's not Rathji's fault we redid an unlynchable guy. We all decided that.
Of course scum needs a night kill, no matter how bad we are doing. The night is for mafia to act. During the day they just blend in.
What town actions can be done at night? Investigations? Ok I'll give you that, town loses a day to investigate. But protection and redirection? Those are useful only if there is a kill. If there's no night, those powers are obsolete.
Think about it everyone. Diss has power to manipulate the vote, if our numbers are small and he attaches votes to us and gets mafia to vote along, we lose. That's more of a scum ability. That's much more dangerous than me.