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Old 10-03-2014, 04:12 PM   #786
GGG
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Quote:
Originally Posted by Delgar View Post
Again, while Mazrim's posting are "flavour", in the past such "flavour" has clearly pointed to separate killers.... one clean, one messy, sadistic.

Do the math... does 2 mafia kills instead of 1 mafia 1 SK really tip the balance? Perhaps... as if it were down to 1 mafia member, that would be overpowered imho. But it could also be they get 2 kills as a group of X, it goes down to 1 kill once they hit a certain number.... I'm just guessing though. I'm surprised people are assuming there is a SK, I don't that is necessarily true though its possible.
I'll have to go back to game one to see but I thought the clean vs Messy was debunked mid way through. A serial killer because they don't have extra knowledge will miss town 1/4 times and a scum death is 4 times as devastating as a town death so it balances out nicely. Mafia hits 100% townie. So you need to kill scum 2/3 days to keep up. The town has lost if there are 2 mafia kills per night. If we lynch town today we'd be at -6 tomorrow so down to 10-6. Which if they have 2 kills is game over even if we bat 100%. 8-5, 6-4, 4-3, dead. I don't believe the game would be set up like that.

If the second kill was power limited so only works once then I can see two mafia kills. But otherwise not really.
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