Glad to hear Microsoft is sending out engineers to studios and getting games to run at relative parity. Looking forward to the "Definitive Edition" on PC soon.
http://www.eurogamer.net/articles/di...mance-analysis
"This is the same resolution, the same frame-rate as PS4. We basically got together with Microsoft, and got a bunch of engineers here optimising and taking advantage of the system [Kinect] reserve - basically the extra GPU time that Microsoft gave us, and got it up to 1080p... the beta will run at 900p, so it's a little less. But rest assured by the time we ship we'll have it at 1080."
Overall, the Xbox One version runs identically to its already impressive beta build, albeit with an added full-screen distortion effect, refreshed HUD design, and a crisp 1080p viewing window. With no performance penalty or pared-back visual settings in sight, first impressions suggest a release that very closely matches its PlayStation 4 counterpart in terms of both looks and performance - a state of affairs we're looking to fully confirm in our upcoming Face-Off.