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Originally Posted by IgiTang
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And of course, I am now truly failing to see why EA couldnt implement EASHL and GM Connected. Speaking with a couple guys from my EASHL club, one theory is that EA has nothing going for the NHL 16 so they have forecasted sales to drop. So to mitigate that, they have chosen to release multiplayer in NHL 16 to give the customer something "new". Agree or disagree... its an opinion and a perspective. Have a better one? Please share. If not...
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I just don't believe that it's a simple thing to implement. It sells copies of the game... to not add it just so NHL 16 would sell better is certifiably insane imo (no offence to your friend). This game feels great, but there are clearly some things stripped down. I'm going to say there is
plenty of things to work on for 16, so I doubt they'll be clamouring for things to do.
It took a few years to implement in the last engine, so I don't see why this would be any different. Surely we've all been a part of a project either at work or at school where the results were met with dissatisfaction by people who just didn't understand the process or complexities?
I'm almost afraid to even ask this, but is anybody noticing the stuttering on PS4? Perhaps I just don't notice it.