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Originally Posted by TorqueDog
Yeah, that's being over-dramatic. You haven't even played it, FFS.
We're not EA fanboys, but you have a really selective memory if I've ever seen one.
I've owned every EA NHL game from 1995 to current except 2012 and 2014 when I got really bored of the presentation and decided to stop buying them yearly, sort of like AutoCAD releases. However, what's important is that I remember and owned the games when they transitioned to the 'next-gen' platforms in their day.
They always lose features in their first year as a next-gen game. Why? Because for the first time in a long time, they have to re-work the actual guts of the game. Remember when NHL '07 was released on Xbox 360? It was the first game to use the current engine. NHL '07 for PC, PS2, and Xbox used the old game engine. The next-gen NHL '07 was missing a LOT of stuff. As it matured through '08 and '09, the game got back to par with the previous gen and then started adding on new features.
Same thing this time around, though not nearly as bad. NHL '15 won't have a lot of stuff that the last-gen consoles will, because the next-gen hasn't had seven or so years of development in which to add features.
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Yeah but didn't they already take a year off in order to delver the next gen version? NHL didn't come out last year along side the first next gen versions of FIFA and Madden.
I don't personally play the mode so it doesn't affect me much, but I do see why some fans are disappointed. Taking the additional development time and then delivering less game modes doesn't really add up.
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A few weeks after crashing head-first into the boards (denting his helmet and being unable to move for a little while) following a hit from behind by Bob Errey, the Calgary Flames player explains:
"I was like Christ, lying on my back, with my arms outstretched, crucified"
-- Frank Musil - Early January 1994
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