Quote:
Originally Posted by AcGold
If EASHL is out it makes sense. 12 players connected with cloth simulation, complex crowds and 12 player physics is probably a bitch to make work on consoles at an acceptable framerate
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I agree... I had serious connection issues, and lag before, couldn't even begin to imagine what all that would cause.
Yet at the same time I have no issues with Battlefield and they are running up to 32 players. So who really knows what the story is.