Quote:
Originally Posted by kunkstyle
You missed not being able to switch control settings in an online game after they constantly revert to different settings. My biggest pet peeve of the game.
I have no clue why you wouldn't be able to select camera relative/always up after the online match has started.
|
Ea addressed this in NHL 12 when asked for this feature. They said all these settings were savable so they would apply to the game mode you save them for but not editable after an online game. The reasoning for that was to help speed the game along and prevent pausing for people to change settings.....Yes pausing exists but it would be foolish to think it wouldn't increase if settings were adjustable mid game.
Quote:
Originally Posted by AcGold
He does have a really good point. In real NHL games the forwards get black and blue midsections if they stand around the front of the net but in EAs game it's nearly impossible to tie up the forwards so you stand there trying to poke check passes and lift sticks.
Being able to stick handle without the risk of accidentally shooting the puck would be nice as that never happens in real hockey. Just so many elements that move it away from simulation and towards learning to exploit weaknesses in the mechanics. The worst of all was hitting a guy into the boards and he bounces off them like a pinball towards the net with the puck.
|
You can tie up players out front of the net by clicking down the right thumbstick, this prevents them from receiving passes or tipping pucks in "most" cases. However this feature is hardly ever used by defenders. In the NHL Rule 56.1 has drastically changed the "clear the front of the net" hack and slash system that the NHL used to have, there is some contact but not nearly as much as there used to be because of that rule. I imagine EA wants to mimic the NHL rules so they use the tie up button to simulate jostling out front of the net.
I haven't shot when stick handling and did not know that was a common issue nor have I seen someone bounce off the boards but that doesn't mean it has not happened.
I agree that the game in the last few years has become more about trying to find the exploit vs playing the game and thats what im hoping they focus on as well. NHL 10 was easy to score on 1-timers by passing across the slot, did it happen alot ....yes but at least it promoted passing and teamplay. Last Years game was all about walking into the slot and getting off the drag wrister, that promoted solo play and cherry picking which I feel really took away from the enjoyable experience. I have high hopes for this years game but expect the majority of changes will be in year 2 of the next gen systems.