He does have a really good point. In real NHL games the forwards get black and blue midsections if they stand around the front of the net but in EAs game it's nearly impossible to tie up the forwards so you stand there trying to poke check passes and lift sticks.
Being able to stick handle without the risk of accidentally shooting the puck would be nice as that never happens in real hockey. Just so many elements that move it away from simulation and towards learning to exploit weaknesses in the mechanics. The worst of all was hitting a guy into the boards and he bounces off them like a pinball towards the net with the puck.
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