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Originally Posted by Joborule
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I mean more depth. I dunno I guess it seems like they always say "improved physics" and "better atmosphere". Give us some real examples. I just looked it up -- NHL collision physics is a "feature" of NHL 14 as well. The feature list is almost identical at first glance.
I was watching an interview with a FIFA developer during e3 and they showed how all individual players will react differently to scenarios such as red cards and fouls. Then I watched the NHL interview and he basically said "new physics" and showed no example.
The zoomed in screen shots do nothing for me. I want to see the guts of the game, especially being "next gen". I want to know how different this will be compared to what we've been playing for years.
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A few weeks after crashing head-first into the boards (denting his helmet and being unable to move for a little while) following a hit from behind by Bob Errey, the Calgary Flames player explains:
"I was like Christ, lying on my back, with my arms outstretched, crucified"
-- Frank Musil - Early January 1994
Last edited by Igottago; 06-23-2014 at 09:42 PM.
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