I thought 14 was good. I remember seeing an interview with Rammer and I think it was NHL 10, or 11, could be when they first introduced the new physics engine... but he stated that it was going to be a 3 year plan. People bitch and complain about how the game looks the same as previous years but working with a development cycle of less then 10 months makes it tough to make a new game EVERY year... you build on what is there, and add accordingly. Of a to do list of 30 things they can maybe add 4 or 5 of them.
It's a pet peeve of mine when people judge a development team for being lazy and stuff and judging them based on zero knowledge of what goes into making the game...
That said I expect 15 to be fun, they've had a full year and a bit to work on it, the new ignite engine looks promising, and being that it's being used on all titles there should be some consistency among their sporting titles.
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