Quote:
Originally Posted by OutOfTheCube
Or let's just completely ignore that before our dollar was at par, all of our gaming products were more expensive than they were in the US. Even as recently as the mid-2000's most games were 59.99 in the States and 69.99 here. I remember in 2001/2 paying as much as 79.99 for some PS2 games. When our dollar reached even the prices evened out. It makes complete sense that the prices for these products would again go up when the dollar weakens.
That's common sense.
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Or let's completely ignore your personal anecdotes of over a decade ago on a completely different platform in a different economic environment and talk about now. not attacking you but past experiences are likely to be cited by many as an example of future events, and they aren't indicative.
There have also been changes in the tariff calculations; a year ago a change was made to tariffs for some developing countries to bring them to tariff and duty parity with developed countries. It likely matters where game disks are manufactured and packaged as well for this topic's purposes.
blaming the USD exchange rate is wrong when there are no USD transactions.
something I was reminded of this morning; renminbi is a fixed currency; yen is floating.
if both consoles come from the same country and travel the same path, and factors of production remain the same, and no other influences like profit or loss decisions happen, the consumer price should be the same.
With Sony selling more consoles, and that manufacturer making less money per console than microsoft, and Sony being less financially stable, seems like an opportunity for Sony.
In my opinion, Microsoft should exploit this new price gap and start to bundle games and especially first party ones. they could also bundle 1 year of Xbox live for relatively little cost to them, but big perceived value for consumers.