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CP Gamemaster
Join Date: Feb 2010
Location: The Gary
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CP Lockout Mafia - Game Over - Players Win!
CP Lockout Mafia
“Hockey is a business, and sometimes these things have to happen to ensure the league remains competitive and strong.”
It’s an unpopular statement, but this familiar refrain was sounding again as the National Hockey League and the Player’s Association were deep into yet another extended work stoppage. Something about this time felt different, though. The attitudes going into the lockout were one of solidarity, of an unwillingness to talk. It took two weeks for the teams to begin preliminary talks, with only a few representatives from each side discussing terms for a few hours at best. There would be no chance of a quick resolution this time.
Welcome to CP Lockout Mafia! I hope you all enjoy playing in it. Don’t expect too much in the way of weird roles in this game, as I know many of you have not played before. There’s still plenty of stuff to keep things interesting, though!
If you need general information about anything mafia related, feel free to browse this helpful wiki: http://mafiawiki.notesmash.org/wiki/Main_Page
Alignment and roles of all players was determined by random.org, ie. I gave each player a number, and ran it through the RNG to assign roles. Character name or abilities (if they have any) are NOT indicative of role in all cases. A character who would “fit” as a bad guy could be good, or vice versa. Be careful with your assumptions.
This game isn't all about guessing who someone's "character" or "role" is, that's just flavor. It's a battle of informed minority (Mafia, or NHL in this game) vs. uninformed majority (Town, or Players in this game), and the job of the town is to try picking up on scumtells and lynch the scum. This is how you SHOULD play the game, not trying to metagame the setup (which has been made intentionally tougher to do).
You may roleplay your character if you wish, but it’s not required at all. Roleplaying your character can be fun and spice up the game a bit but it usually peters out by Day 2 or so as people start to focus on finding scum.
Rules
- If you need to contact me, use Personal Message (PM) on Calgarypuck. I will receive an email and Tapatalk will push the message to my phone, so I will see it quickly.
- Absolutely NO talking about the game outside this thread unless you have been specifically told that you can. This means PMs, other forums, Skype, MSN, IRC, ICQ, you name it. Please respect this, as it ruins the game otherwise.
- Don’t edit your posts, this is cheating. If you make a mistake, quote your post and fix it in another post.
- To vote for someone, you must put the vote in bold: ie. Vote: Mazrim or it won’t count. Don’t use bold for anything else unless you have been specifically told otherwise. To cancel your vote (you must do this before changing it to someone else), post Unvote.
- You cannot quote any PMs I send you in the thread. You cannot quote any outside communications in the thread. Investigation results may be revealed, but you can’t quote the PM to prove it.
- Do not post any fake day actions.
- If you’re not playing or you are killed, you are not allowed to provide advice in any form to the living players. You may post a final message after being killed, but you can’t reveal any information that may assist the living players. Prefix these posts with “-----Dead Post-----”
- Please post at least once per real time day. If you aren’t participating enough I will have to replace you. It’s in the Town’s interest to encourage as much discussion as possible, because otherwise it’s far easier for the Mafia to lay low the entire time.
- At the start of each day I will post how many votes are required to lynch a player. When that number (the final vote is known as the hammer) is reached, the day is OVER.
- Do not post after hammer has been reached. Do not post during night phases.
- If you break these rules, you could be modkilled, which means you are immediately lynched and the day ends. Please don’t let that happen.
Victory Conditions
Town (Players): You are a member of the Players and win when all threats to the Association have been eliminated (even if you lose your life in the process).
Mafia (NHL): You are a member of the NHL and win when your team achieves unassailable dominance over the league (even if you lose your life in the process).
Cardflips and Flavour
Role and alignment will be revealed upon death (also known as a cardflip). No cardflip will contain an explicitly false alignment for the deceased, assuming the alignment is indeed listed. Keep in mind there may be players with certain abilities (or aspects thereof) kept hidden in their cardflip.
Cardflips will be posted 30 minutes after deadline. Hammer functions much like the deadline, and I will post cardflip as close to 30 minutes after hammer as I can.
Flavour is auxiliary and minimal at best. Death flavour will be unique and based only on the particular player and/or character, not the means of death. In the event of multiple nightkills, cardflip order will be alphabetized.
Only investigative roles (ie. Cops) will be told if their action fails. If it does, they won’t be told why. You will be able to repeat a one-shot or otherwise limited use investigative action if it fails, but obviously you’re out of luck if you wouldn’t have been informed of the action’s success or failure in the first place.
Special game events will be labeled as such so that no one incorrectly assumes I’m screwing around. Flavour in these events may actually reveal player characters and/or abilities, depending on the conditions they were done in.
Secret factions may or may not exist. Rest assured that there are no “dumb” third party roles. It is impossible for any player to win on Day 1.
Deadlines
Days will last a maximum of 5 real time days and may be extended at my discretion. Nights will last around 24 hours (timing will depend on when the last day ended). Excluding nights, deadlines will always be set for 10:00 PM Mountain Time.
Hammer cannot occur in the first 24 hours of a day. If a majority has been reached sooner than that, the hammer will drop automatically at the 24 hour mark, provided there is still a majority vote. This way days can’t be rushed, giving everyone a fair chance to post.
A majority of votes are needed to hammer someone. More than 1/3rd of the votes is needed for a deadline lynch. If the deadline passes with a tie, there will be sudden death. Any votes not placed on the leaders will be wiped, allowing for a potentially larger pool of players to hammer. If no one hammers within 30 minutes, there will be no lynch. Note that sudden death would push the cardflip up to 11:00 PM Mountain Time.
Good luck!
Players
Victorious:
3. agulati, Alex Pietrangelo, Players
5. Wood, Roberto Luongo, Players
8. undercoverbrother, Tim Thomas, Players
23. dissentowner, Shane Doan, Players
Dead:
19. Drake, Sidney Crosby, NHL, lynched Day 1.
4. Flameswin, Pavel Datsyuk, Players, killed Night 1.
20. Oling_Roachinen, Zdeno Chara, Players, killed Night 1.
21. Regulator75, Gary Bettman, NHL, lynched Day 2.
18. Hockeyguy15, Jarome Iginla, Players, killed Night 2.
6. Street Pharmacist, Joe Thornton, Players, killed Night 2.
9. Timbo, Brendan Shanahan, NHL, lynched Day 3.
14. GP_Matt, George Parros, Players, killed Night 3.
1. strombad, Don Fehr, Players, killed Night 3.
15. Huntingwhale, Patrick Kane, Players, killed Day 4.
13. CaptainCrunch, Mark Scheifele, Players, lynched Day 4.
11. Sliver Delgar, Paul Bissonnette, Players, killed Night 4.
10. Lego Man, Steven Stamkos, Players, killed Night 4.
25. HalifaxDrunk, Bill Daly, NHL, lynched Day 5.
16. dsavillian, Alex Ovechkin, Players, killed Night 5.
17. Blaster86, Henrik Zetterberg, Players, killed Night 5.
7. Aeneas, Colin Campbell, NHL, lynched Day 6.
24. Anduril, Jamie Benn, Players, killed Night 6.
22. octothorp, Shea Weber, Players, lynched Day 7.
12. stazzy33, Alexander Semin, Players, killed Night 7.
2. activeStick, Alexander Medvedev, KHL, lynched Day 8.
Modkilled:
No one yet. Let’s keep it that way.
Timeline
Day 1 Begins!
Day 1 Ends, Drake lynched.
Day 2 Begins, Flameswin and Oling_Roachinen killed Night 1.
Day 2 Ends, Regulator75 lynched.
Day 3 Begins, Hockeyguy15 and Street Pharmacist killed Night 2.
Day 3 Ends, Timbo lynched.
Day 4 Begins, GP_Matt and strombad killed Night 3.
Day 4 mid-day, Huntingwhale killed.
Day 4 Ends, CaptainCrunch lynched.
Day 5 Begins, Delgar and Lego Man killed Night 4.
Day 5 Ends, HalifaxDrunk lynched.
Day 6 Begins, dsavillian and Blaster86 killed Night 5.
Day 6 Ends, Aeneas lynched.
Day 7 Begins, Anduril killed Night 6.
Day 7 Ends, octothorp lynched.
Day 8 Begins, stazzy33 killed Night 7.
Game Over, activeStick lynched Day 8!
Last edited by Mazrim; 04-09-2014 at 11:18 PM.
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