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Originally Posted by TorqueDog
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Yes but relative to Office and Windows, the Xbox and device division brings in a very small percentage of MSFT's profits. Which is why Elop proposed spinning things off in the first place. Not that I think that is a good idea since I believe Bing and Xbox 1 are what is keeping MSFT relevant going into the post-PC era.
In other news, reports are coming out as to why there was no PS4 version of TitanFall. It seems in the early stages of the console war, before EA even knew the console pricing, they bet big that PS4 would be a colossal bust compared to the Xbox 1.
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The Titanfall PS4 port was apparently cancelled due to Electronic Arts executives assuming the PlayStation 4 would lose the console war to the Xbox One. Oops?
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This decision isn’t just affecting Microsoft, it’s also costing EA millions because of their decision to make Titanfall a Xbox One exclusive. Electronic Arts CFO Blake Jorgensen once commented on the the lack of a PS4 Titanfall port:
“That’s a process that’s been done through the industry for many years. There are lots of single-platform titles. Obviously, you work with the first-parties to make sure the economics make sense for all sides, and we made that decision on Titanfall. We’re trying to make sure that we’ve developed a great relationship with them. We helped them on marketing, we helped them on development where they need it. And we try to maintain a strong partnership with them over time.”
But as PlayStation 4 sales figures continue to outpace the Xbox One EA must be considering the impact this will have on the game sales. We do know a Titanfall PlayStation 4 version was in the works at one time because the files for the PC version contains references to the PS4. Even though EA hasn’t said anything to this effect, some analysts believe a Titanfall PS4 port may still be in the works but won’t be announced for at least six months to a year in order to not Titan-stomp on Microsoft’s toes.
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http://www.inquisitr.com/1155724/tit...JqiCHprQgM5.99