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Originally Posted by FlameOn
They also want $60 for it retail which costs the same amount as many triple A titles that include both a multiplayer and a single player component. It's not a great cost/value proposition.
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Well it seems to be route they've been going with many games so far. Lots of extra in-app microtransaction purchases in Forza, jewels in Crimson Dragon and even Ryse has them
Quote:
Originally Posted by FlameOn
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Seems like a good/decent number given all the western (and lack of Japanese) games at launch.