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Old 02-12-2014, 11:40 AM   #2166
chemgear
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Looks like Digital Foundry finally got some time with the Titanfall Beta and the numerous 720p rumors weren't too far off the mark (not surprising given all the games we've seen on the Xbone to date). 792p seems somewhat unusual but sounds like there might be some hope to bump the resolution and stabilize the frame rate a bit more before release but PC will probably still be the master race.

I'm sure they'll have more information as we move towards the release date.

http://titanfallblog.com/2014/02/12/...h-final-build/

http://www.eurogamer.net/articles/di...x-one-at-60fps

Based on some extended edge-counts from the game's stark tutorial section, our best guess right now is that 1408x792 is pretty close to Respawn's chosen rendering resolution. The overall effect is pretty similar to 720p overall though, and the implementation of an overly sharp filter across the entire image suggests that the Xbox One hardware scaler is used to blow up the image to 1080p. We're not exactly impressed by that and, we suspect, neither was DICE - hence the move on Battlefield 4 from Microsoft's scaler to a bespoke software solution between the preview and final code we played.

Probably the biggest surprise is that, based on our testing, frame-rate doesn't quite remain locked to 60fps - not especially noticeable in most situations, but definitely more of an issue inside the titans.
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