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Originally Posted by robaur
That's not true. As developers optimize the games for the consoles, the difference will be negligible at best. Games looked better on XB360 than they did on PS3 and PS3 had what 9 cores and was a hardware behemoth...then u guys bring up the point about x86 architecture being the same but thats going to be moot point.
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You're stuck in thinking that this generation is as different as the last in terms of hardware, but it's not. Xbox One and PS4 use the exact same architecture, but the PS4 has better components. Take a look at this article:
http://www.extremetech.com/gaming/15...-specs-compare
Both consoles have the exact same CPU, with slightly different clock speeds. They both use AMD GPU's, but PS4 has the more powerful version (by a 50% margin). The biggest difference though is the memory. Both consoles have 8GB, but the PS4 uses DDR5 which is over twice as fast as the Xbox One's DDR3
So basically both consoles are the same in terms of development difficulty, but the PS4 has more resources for games to tap into. So when you say that developers will optimize the Xbox One hardware (which they will), those optimizations will carry over directly to the PS4 as well. It will always have an advantage over the Xbox One regardless of what developers do with it
You're already seeing the evidence of this with cross platform launch titles that look better and run smoother on the PS4. You might see the graphics gap close, but the PS4 will always have the better Anti-Aliasing and framerate, which makes a big difference