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Old 11-05-2013, 08:27 PM   #700
cDnStealth
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I'll just balance this thread by leaving these here:

Quote:
Polygon: ”Much has been said about the fact that the PlayStation 4 version of the game runs at a native 1080p, and while that may be true, the game did struggle to maintain a steady frame rate, especially in hectic multiplayer matches. The PS3 version of the game ran into similar problems, whereas the Xbox 360 version maintained a steady 60 frames per second.”
Quote:
IGN: “On the current-gen versions Ghosts looks nearly identical, though I did encounter occasional framerate issues during the single-player campaign on PS3 and PS4.”
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Joystiq: ”A key pillar of the Call of Duty experience has always been rock-solid 60 frames per seconds gameplay. On Xbox 360, Ghosts maintains this mandate. The PlayStation 4 version, however, has noticeable technical issues, sometimes slowing to a crawl, particularly during set-piece moments with multiple effects. One specific moment I was able to replicate multiple times on PS4 was a campaign scene that ran smoothly on Xbox 360 and PS3, while the game chugged On PlayStation 4. These frame rate hitches happen throughout the campaign on PS4 and, in a series known for its Hollywood-inspired bombast, it detracted from the experience.”
Quote:
GiantBomb Additionally, the PlayStation 4 version has a handful of noticeable dips in its frame rate. This usually seemed to happen when a lot of smoke or other effects were on-screen, but occasionally it occurred in multiplayer for reasons I couldn't even guess at. Judging graphics on a brand-new platform can be tough, since we don't have a lot to compare it with at this point, but I will say that I had hoped that it would look a little better across the board. Whether that says more about my expectations or the quality of the game will have to wait until we see more next-generation games in action.
At the end of the day, using Call of Duty as a "benchmark" is a hilarious joke. It's the same ####ty game, poorly optimized and masquerading as a "next gen" title. The PC port is one of the most pathetic offerings I've ever seen. Constant stuttering and freezing in the options menu, no FOV slider, FPS caps and only a single audio option. The game has high system requirements yet looks much worse than BF4 even on lower settings. I have no idea what the Xbox One will look like down the road but I'd chalk up CoD running at 720p to the ineptitude of IW programmers. I miss the days of CoD 2. That was a quality game and they actually pushed system limits back then.

Last edited by cDnStealth; 11-05-2013 at 08:36 PM.
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