Quote:
Originally Posted by FlameOn
Couldn't devs just do the multi resolution/texture detail approach that PC gaming does for console games now? They have the sh*tty Xbone low profile, mid PS4 profile and PC multiple profiles when developing games instead of just going with the lowest common denominator?
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Adds development costs. Why do you think we see so many terrible console ports to PC? Sure they could implement this kind of setup, but I doubt many will