This is getting to be very intriguing. I had assumed that after the excitement about the Hangar Module died down, that the campaign would return to making ~$40-60k/day.
Instead, it seems to be settling in the ~$100-150k/day range.
If the campaign continues to average $100k/day over an extended period, it could hit the final stretch goal of $21 million by the first week of October... and around $30 million by the end of the year. I actually think this might be fairly likely... CIG is likely to have at least one or two promotions before the end of the year (certainly one for Christmas) and each time they have had one, it has boosted the numbers significantly.
Plus, when the dogfighting module comes out it will explode.
Anyway, those are my random musings for the morning.
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Huge thanks to Dion for the signature!
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