Quote:
Originally Posted by PsYcNeT
A year of broken promises, broken balance, and a broken playerbase. Still no tutorial, community warfare, or fun to be found. A horrible playerbase<>developer interaction system. The lead dev telling players that he knows better than them what fun is.
Bitter? You betcha. 300+ hours of gametime, $300 spent, countless hours of foruming along with podcasts and other media, and I can't even bring myself to boot up the game anymore.
But this isn't really the thread for that.
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I just started last weekend. $0 spent, 30 matches played, and a lot of fun so far...but I'm coming from World of Tanks and this is seemingly much more featured than that ever was.
I think more game modes, competitive scenarios, etc. will be great because I can tell this gameplay might get old in a bit. Nothing has convinced me to spend any money yet because the gameplay is just round after round of deathmatch with the odd base capture fail so far.
I put too much money into Star Citizen to spend it on MWO but it will tide me over for a bit. I have a craving to play it right now while I'm at work! Just wasted half a million in C-Bills selling all my mech's gear and re-speccing it.
Any links to any interesting forum posts relating to what exactly is so bad and so broken? I guess I haven't gotten deep enough yet.