Quote:
Originally Posted by QuadCityImages
I'm trying not to get my hopes up about player controlled ships. I'd imagine that the crash is a scripted event ala the tower coming down in BF3. I know the player controlled ships caused a ton of lag in 1942, and there was also the ability for jerks to take your spawn point out of bounds.
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Yes it is scripted, as soon as the windmill collapses the ship is set adrift and crashes into an island, near the "C" base in conquest. If your team controls C, you will be able to access/use the anti-air batteries on the grounded ship.