Further to the whole relationship Microsoft is (probably not?) building with developers apparently - these two are just from today and the latest in a long series unfortunately. Kinect usage and integration might have to come from EA and Activision.
http://www.joystiq.com/2013/06/20/sk...stitutionally/
"They came across as though they were institutionally incompetent," Pfeifer said. "I think they're not really set up to be a decent publisher. I do feel slightly bad saying that, because there were people there who worked hard on our behalf, but at the same time there are systemic problems with the way that division is set up and run."
http://www.joystiq.com/2013/06/20/fe...g-to-not-xbox/
Fez fans won't be able to continue the dimension-twisting adventure on Microsoft's consoles. When Polygon recently inquired about potential release platforms for Fez 2, creator Phil Fish's response was, "Not Xbox."
Fish hasn't yet revealed which platforms he has in mind for Fez 2, but notes that the PlayStation 4 is a tempting prospect, due to its indie-friendly approach to publishing. "PS4 seems to be doing everything right," Fish said. "It's too early to tell how everything is going to unfold but their heart definitely seems to be in the right place."
Fish continued: "Whether or not I would develop for it comes down to how the platform holder treats me. With Microsoft they've made it painfully clear they don't want my ilk on their platform. I can't even self-publish there. Whereas on PS4, I can. It's that simple. Microsoft won't let me develop for their console. But Sony will."