Quote:
Originally Posted by TorqueDog
Contributing factor in mental issues? Sure. But that second sentence is pushing it.
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What I mean is, an 11year old playing violent video games, learns that violence is reality. An adult, generally, can realize that real life isn't like COD.
If this kid was as engrossed in Tetris, as they were in COD, then had Tetris taken away, they would be far less likely to shoot their mom in retaliation. That's why there is ratings on movies and video games.