Quote:
Originally Posted by sclitheroe
THANKS! Was going to just hit thanks, but the fact that it's selective multiplayer is what makes this so unappealing to this old-school UO player. The joy of the early days of UO was precisely how dangerous and griefy life was outside the walls of the towns.
I had to chime in and register my complaints about pansy online games like this and their lack of corpse looting, stat loss, etc.
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Heheh, church. Outside the walls (and sometimes even inside) was an adventure. Even early PvP on Warcraft had a bit of that feel.
It's all too family kid based now. I want a game with consequences!