Be interesting to see how it is going to turn out.
MMOs have seemingly evolved from the DoAC days, where there was an unwritten rule to travel around in smaller groups as opposed to numbers zergs that we have seen in GW2 and others.
It will also be interesting to see what they take from a game like GW2, which had some amazing ideas for WvW combat, but had some questionable and gamebreaking implementation (enemies not LOADING ON THE SCREEN).
|