Quote:
Originally Posted by DownInFlames
It's a work in progress but at least it's an improvement. It would actually be unrealistic to remove all congestion, instead they should work on modelling it more accurately. If you're going home and Deerfoot is backed up you probably won't choose a longer route unless it's really bad. And Sims, like real people, can't see a clogged road ahead of time so they won't choose an alternate route if gridlock isn't right in front of them.
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Right, so weighting should be by capacity, most people know the general layout of major roads around them and that taking the shortest route to a major road and then taking that major road is better than snaking through residential roads all the way to your destination. Most of the time anyway.
And maybe only some congestion goes into it (i.e. some sims have their radio on in the car and hear about a clogged road).