03-07-2013, 07:41 PM
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#1
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First Line Centre
Join Date: Sep 2012
Location: Calgary AB
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Civitas: City building game
http://www.kickstarter.com/projects/...city-of-your-d
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What is Civitas?
Civitas will be a revolutionary, open ended, community driven, highly moddable city building game, where you are not only responsible for terraforming the land, zoning, and building the structures, but you will also be able to manage many other aspects of your civilization. Civitas can either be played as a single player game, or you can play online with other city builders to make entire regions, share resources, and compete for citizens to build the largest city. We will not limit you to one or the other, both will be full featured and complete. Feel free to play it whenever, wherever, and however you want. Civitas will be available for Mac and PC through various digital download services.
The word "Civitas" is the Latin term for "citizenship" or "city-state", which is a great description in itself for what you will be able to build from the ground up in this game.
The very basic flow of the game will follow this design:- Terraform the land
- Zone the land for your city
- Build the structures that make up your city
- Manage all aspects of the city for everything from transportation, utilities, emergency management, natural resources, and commerce.
- Continue to grow your city. Meet the demands of the civilization you have created and respond to natural and unnatural disasters to make your city as great as you want it to be. Civitas will include a fully featured day-night system for added realism
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As soon as I'm home I'm going to plunk down the 25 bucks to be part of the beta when it comes out and show my support. This is exactly the kind of alternative to EA/Maxis I've been hoping would pop up.
Update since Sim CityVillage came out
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Update #1:
We have been getting a lot of people messaging us asking about three major features that have been missing from SimCity and other city simulation games. We had already addressed these issues in our current plans, so I want to just add this info to help clear these two issues up to let people know they will be in our game.
1. Will Civitas feature curved and custom roads? This question is coming up because other simulation games do not offer this.
Answer: Yes. Civitas was planned for this from the beginning. You will be able to lay out your roads any way you like. This is the only way you could truly clone a real city using Civitas, and we want to make sure you can do this. Also, when you zone an area, for instance a residential area, you can put a big curvy road straight through it if you want. You will just have to be careful to make the land still be usable for buildings. This is the type of freedom Civitas will feature. We will have automatic roads for people that are lazy, but its not forced on you.
2. Will Civitas feature public transportation?
Answer: Yes. We are already planning for trains, buses, monorails, and of course the big one subways. We will add more as we can. Subways is a big one because you cannot logistically even build a large city without them, yet SimCity has removed them.
3. Can we save our city so that we can destroy it with natural/unnatural disasters, and then just reload it?
Answer: Absolutely! This is what made city simulation games of the past fun! Our game is not online only, you will have local saves, and can save and reload your city at any time. HAVE FUN WITH IT! Why would anyone remove this feature?
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I also really like how they stick it to EA with no punches pulled. I hope lots of people get on board with this.
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Originally Posted by puckluck2
Well, deal with it. I wasn't cheering for Canada either way. Nothing worse than arrogant Canadian fans. They'd be lucky to finish 4th. Quote me on that. They have a bad team and that is why I won't be cheering for them.
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