Quote:
Originally Posted by PsYcNeT
I don't think we will ever see deals of that level in the console marketplace, just because sales numbers at full cost don't justify discounting. PC gamers tend to be a bit tighter in the purse (and have a simpler piracy option), so discounts are required to keep sales numbers up and discourage piracy. Consoles however have a more invasive piracy option (chip mods) that disable the devices online use, and cost money to have installed.
Games that need a sales boost (sleepers, less popular genre games) you might see getting $10 off/price cuts on the downloadable market place, but I wouldn't hold my breath that big-name titles will see 50-66% off sales like they have on PC.
|
I would argue more to fact that console manufacturers do not cut prices on their games because they need to make up for the loses they incur on their hardware sales. Also, when you're physically manufacturing a disc and all that goes with it you can't just cut your price like in the digital realm. That stuff costs money. I costs virtually nothing to release a game up digitally.