There should be no excuse for launch graphics being sub-par. There's no more BS about developers having to come to grips with a unique architecture and all the BS about unlocking the power of cell, etc. (which never happened because it was bottle-necked all over the place, especially by ram limitations).
After Sony realized the folly of the PS3 and the debacle of the cell architecture and going it their own way (as Sony almost always fails at doing), the PS4 has proper x86/x64 PC based architecture, memory, and graphics, etc.
They should be able to leverage all developer knowledge on the PC side almost directly as the graphics are only now are still going to be equivalent of what PC's have been capable of for the last 2 years.
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