Thread: Sim City V
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Old 02-21-2013, 04:11 PM   #844
Nehkara
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Quote:
Originally Posted by worth View Post
Anything interesting?
Lots of interesting stuff IMO.

City size came up.

Ocean basically said that you can make a very deep, rich simulation on a modest city size to begin with and then expand the city size later. You can't make a simplistic simulation on a large map size initially and then make the simulation better later. That was the trade off they had to make and it was the one they believed in.

Funny anecdote:

Apparently when they first put boats into the game there was some code mixed up so that boats replaced some cars and buses, so for example Sims would commute to work in massive oil tanker ships down the street.

Click on the spoiler tag. Just do it.

Spoiler!



ALSO: WILL WRIGHT!!!

The final bit they did was Will Wright talking to Ocean Quigley. It was very cool.

Will Wright: "It does feel like a very fundamental shift away from a sort of spreadsheet experience, to a sort of terrarium, with thousands of little creatures living their lives inside of this box."
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Last edited by Nehkara; 02-21-2013 at 04:13 PM.
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