Thread: Sim City V
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Old 02-11-2013, 01:01 PM   #643
CaptainCrunch
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Quote:
Originally Posted by worth View Post
If the guides come up based on what kind of road you have or are building, that would be very helpful in helping to determine how big the spaces need to be. From the videos it looked like a lot of people were having problems with the guides sometimes showing up and sometimes not, but as you said i'm sure that will be fixed for the full game.

In the videos the guides seemed kind of arbitrary to me, but if they do indeed relate to the type of road being put down, that will make things a whole lot easier.

What about rezoning for higher density buildings?

It's impractical to lay down high density roads everywhere when you start, but eventually you may want to lay down high density where you have medium or low. So you just have to bulldoze the old road and buildings and lay down the new road and rezone? I guess that's how it's done in the real world...
I thought in the old games that you could rezone without knocking buildings down.
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