Quote:
Originally Posted by Nehkara
Nope. One of the beautiful things about this game. You can create a city that is entirely industrial (optionally with coal mines or oil rigs everywhere). Then you can create a residential haven with lots of parks, schools, a university, hospitals, etc. Then a commercial city with massive high-rises and maybe a thriving trading empire.
All that is required as that the cities are connected on the region map. Yours sims will commute to work.
Each city site in a region is separated by some distance, yes. The distance is variable, not all city sites are far apart but none are right beside each other.
This had to do with visuals. The city that is not currently being played by the player, placed directly beside the city that is active apparently looked pretty bad (not as much rendering, no activity). If it is off in the distance that is not a problem.
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does the RCI meters reflect this? if there is a ton of industry in one city but none in the one i'm currently controlling, will it still show demand being high?