Thread: Sim City V
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Old 02-03-2013, 10:04 AM   #504
DownInFlames
Craig McTavish' Merkin
 
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Quote:
Originally Posted by Nehkara View Post
The devs are trying to include a neat feature. Creating a "virtual display" within the game to allow you to take very high resolution screenshots. It is a work in progress but they hope to include it in the shipped game. Here are a few examples, I am going to just put up the links to the images as they are MASSIVE.

http://img715.imageshack.us/img715/4052/2city09.jpg

http://img221.imageshack.us/img221/904/2city04.jpg

http://img341.imageshack.us/img341/6582/1city02.jpg

http://img651.imageshack.us/img651/7152/1city00.jpg
It's weird that this game isn't feature complete with a month left until release. They should be concentrating on bugs and fixing AI issues.

The pathfinding is awful, which is demonstrated in the first screenshot. Cars are avoiding the main thoroughfare and clogging up the side streets. If you watch a video of the garbage trucks they all race to the areas where they're needed the most, instead of following practical routes to ensure everyone gets service.

And if they're going to be adding features, the thing that's needed most is a modding API so user-designed buildings can be included. The coolest thing about Spore was making creatures. Use that tech to let use create objects. I want to add an outdoor rink to the game.
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