Thread: Sim City V
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Old 01-29-2013, 05:34 PM   #460
Nehkara
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I am 100% sure this will come off as me being a fan boy but oh well, I will try to explain what they are doing.

So the reason the city size is small is because of the simulation engine. Maxis decided that they wanted to make a game with an incredible simualtion engine, where the things that happen actually happen (sims actually go to work, go shopping, commit crimes, go to protest at city hall, get sick, get injured, die, etc).

The (somewhat) unfortunate side effect is that the game is very taxing on hardware, especially at top graphics settings.

So, in order to stop hundreds of thousands of gamers from yelling at them because the game runs poorly on amazing hardware with huge city sizes, they decided to make the city sizes smaller and make it such that a fully developed and realized city on a smallish plot of land with still up to hundreds of thousands in population, runs well on current top end hardware.

They plan to expand city sizes in the future, they just wanted to get THIS size right with the new simulation engine for launch.

I know that will still not satisfy many people but there it is anyway.

Ocean:

SimCityWorld.net ‏@SimCityForum
@oceanquigley last and big question. In the full version, the cities have different sizes in one region, or all cities the same size?

Ocean Quigley ‏@oceanquigley
@SimCityForum For now, all the same size -2k square.
Ocean Quigley ‏@oceanquigley

whyman ‏@whyman
@oceanquigley @SimCityForum What is the thinking behiend that? It really seems way to small.

Ocean Quigley ‏@oceanquigley
@whyman @simcityforum Performance tradeoffs for more realistic simulation. We can (and will) go bigger as machines allow.
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Last edited by Nehkara; 01-29-2013 at 05:56 PM.
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