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Old 12-06-2012, 03:06 PM   #190
cDnStealth
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Quote:
Originally Posted by CaramonLS View Post
So about the new Jungle - a lot of people are pretty upset over it. I'm not the biggest fan of it either really - not only is it even harder to gank lanes because your reduced initial movement speed, but you will fall even farther behind unless you pull off some successful ganks.

I think Riot figured that laners (with the passive boost to movement speed and reduction to boots), would be starting with a greater variety of items. However, this has not happened yet. Most are starting boots / 3 potions allowing them to get away from ganks.

Add this to the sightstone (free wards whenever you back) - pretty much infinite vision for lanes if they choose to get this item.

Combine this with the Oracles Elixir nerf (now only lasts 5 mins).

Before, most Junglers would get Philostone / Heart of Gold - but with HoG being removed and the stats from Shurelia's Revere being reduced (what built out of philo), it isn't really worth it to get GP10 items, unless you are going to build something out of it. Kage's pick is the only one that will benefit Junglers much anymore (very situational and only on certain Junglers). The reason Junglers would stack GP10 items is because the jungle is very poor gold wise.

Lots of people are upset because Riot claimed that Junglers would be allowed to have more of a late game as opposed to being these tanky type characters without much farm - this was supported even in the S3 preview video. This is blatantly false as the Jungler can now lose harder than before and will not recover.

It hurts more than lanes actually got a bit of a boost in gold per wave (with the added gold on the cannon minion).

Add this to the fact that with Junglers spending even more time farming and not ganking lanes - laners are getting stomped if they get outplayed. They are usually pretty merciless too with their screams against the Jungler.

Overall:

No GP10s
Have to spend money on certain items (Machete to Spirit stones) which only have moderate synergy with champions and not full value on stats.
Poorer ganks.
Fall behind laners even faster.

Hopefully Riot does make some minor adjustments to the Jungle. It hasn't been as much fun as the S2 Jungle. Obviously only time will tell, but the early reports aren't exactly good.
Completely agree. I've already seen a number of people talking about running a support top instead of a jungle. The loss of GP10s hurt supports as well.
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