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Old 11-26-2012, 01:35 PM   #68
AR_Six
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Join Date: Nov 2011
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^First thing I thought of.
Quote:
Originally Posted by slybomb View Post
With that update they did a few weeks ago they said that they tuned it down a bit. They said that the players with high pokecheck attributes would still be good where others would not, but I did not notice any difference with it. I would think they will come out with another patch for that, considering you see people bitching about it everywhere. Has anyone even used the stick lift this season? That was most effective in the past and now it is useless compared to the poke check. Also, where you lay your stick flat on the ice to block a pass, I find in this season, it does not work at all. So...that leaves us with one option - pokecheck. yay!
I completely agree with you and I made an epic long post on the EA forums complaining about it when the game came out:
Spoiler!

Quote:
Originally Posted by lox888 View Post
I can definitely play without the poke check but that would mean that zone entry and passing would be very hard to stop...hitting is pretty difficult so the only other option would be to try and anticipate player movement and physically block shots/passes.
Yes, very true - I just think they need to balance these things to make the block pass / shot thing more useful, same withs stick lift. Right now if you play without poke check you're deliberately handicapping yourself, so why would you bother? Especially if you're good enough at it that you don't take many penalties. Penalties are supposed to be the main deterrent to using it a lot, but PP's aren't the end of the world anyway even if you take a couple tripping minors and it's not like you don't end up getting called for boarding when you hit or high sticking when you stick lift too.
Quote:
Next season, or if I have time to play on my own to figure it out, I will play without the poke check as much as possible and work on a way to play tight D...no more complaining if I find a way to do it!
I don't think anyone's complaining (besides Gary apparently), you're just doing what the game allows you to do. But I do think what you're talking about is the ideal, because if you change it up the other guy doesn't know whether to play keep-away to avoid the poke check (which makes him an easy target for a hit) or try to skate around you / dodge the hit, which makes it pretty easy to knock the puck away with a poke. But the poke is so overpowered that you're probably still better off just using that 80% of the time or more.

Last edited by AR_Six; 11-26-2012 at 01:39 PM.
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