Quote:
Originally Posted by Rathji
My armor is maxed, to the nearest half ton.
I have 4 medium lasers, 1 tag. Not convinced the TAG is useful enough to keep around, though.
Only 2 jump jets, because I never notice the need for any more, no idea how having more helps but the 2 I have seem to work for whatever I need from them.
DHS inside the engine are maxed, but nothing outside that. I don't have major issues with heat, aside from Caustic Valley. Is that map 'hotter'?
I guess I am giving up a DHS and a JJ (or 3 JJ).
The other option would be to upgrade to Med pulse lasers, but I don't have enough weight to do all of them, and I find the benefit of them is outweighed by the double weight, especially since with something like circle strafing, the longer firing time seems to be beneficial.
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Jump jets are broken. One jump jet with give you the same effect as four. Those are going to be fixed but for now that is how it works. TAGs are good except that you have to have line of sight and be designating a target continuously AND your missile boats actually have to target the mech you've designated. I don't think too many people recognize when a target has been marked with a TAG (or a NARC for that matter).