Quote:
Originally Posted by Super Nintendo Chalmers
Your analogy is a bit off. What OS a phone is running is more important than the specific model of the phone. This will drive app development which, in turn, feeds back into an OS's market share. That's how it turned out with PC OSs.
As much as I love Android, I don't want an ecosystem completely dominated by one OS, but that's the way things are trending. It can lead to stagnation. Going back to my PC example, if MS didn't help prop up Apple back in the day, we probably wouldn't have the choices we have today.
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App development also follows the money though, and even with a smaller market share iOS apps generate far more revenue. iOS's top 200 paid apps generate about 9 times the revenue that the top 200 paid ones for Android do. Until Android's market share actually translates into revenue and profits for those involved, iOS is going nowhere. Piracy is also a far bigger concern on Android where it's trivially easy to load pretty much any app you want without paying for it.
Not to mention the profitability of the parent companies makes this completely unlike the Windows/Mac situation. Google is estimated to make $6-10 per device including ad revenue over the life of an Android phone; Apple makes about $300 per device before it's even turned on, never mind all the revenue from app sales.