Quote:
Originally Posted by kyuusei
Where do these facts even come from?
Seems to me like the Wii pulled in a lot of 'casual gamers' for a while, parents, older people, whatever (going by people I know who bought the system) - but it was far from limited to female players from what I saw.
The last part's probably true though - a lot of those people likely didn't become more of a gamer in the long run.
I'm not even excited for the next PS or Xbox quite yet - I blame my backlog of existing games for that though. =P
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Personal experience only. I would say my circle of friends has approximately 10 females in it. Not 1 played video games before the Wii, and 100% of them were directly involved in the purchase of one afterwards (and 100% of them stopped playing within 6 months). I did write it incorrectly though, I should have phrased it as "my personal opinion is" (although I'd eat my own head if it wasn't true). I never meant to imply it was limited to females only. The biggest jump I noticed was in that demographic.
According to this article:
http://www.conceivablytech.com/426/p...g-demographics
Quote:
In late November, president of Nintendo America, Reggie Fils-Aime presented several data points outlining the current gender breakdown of console play in the U.S. Reggie estimates there are 45 million people playing video games as the primary players in the U.S. Of those, Nintendo is estimating 26% are female, or roughly 11.7 million.
Of those, 80% are on the Wii, 11% are on the Xbox 360 and 9% are on the PS3.
Wii – 80% = 9.3 million
X360 – 11% = 1.29 million
PS3 – 9% = 1.05 million
Total = 11.7 million Females
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That's not saying how many of those 9.3 million gamers are new to gaming, but that's a massive share of the pie and even if a small percentage of that 80% were new it would be tons of females new to gaming.