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Old 10-30-2012, 12:02 PM   #25
cDnStealth
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Quote:
Originally Posted by vektor View Post
I'm aware that one is a sim and one is not, that's why I said it. A quickly thrown together arcade shooter shouldn't be more fun than an in depth simulator.
Except you're also comparing a finished AAA product with a F2P game currently in development and one that will continue being developed for at least another year. This isn't like the Battlefield 3 (or any AAA game) beta where all of the core features and gameplay were in place and all it served was to basically give players a chance to play the game early.

Quote:
Originally Posted by Rathji View Post
I beg to disagree.

Death from Above is a totally appropriate tactic.
I never said it wasn't appropriate just that it's not a primary tactic. It will have a place eventually and I'd rather it be completely absent until they can impliment it properly. They have specific pilot skills that will focus on DFA and ramming.

PPCs are really underpowered. They don't seem to do as much damage as they should and they generate a ton of heat. I put 4 on an Atlas and while I was able to alpha strike 3 or 4 times I found I wasn't doing much damage. But yes, there are a few laser boat mechs running around.
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