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Old 10-13-2012, 04:13 AM   #1885
Flame Of Liberty
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Join Date: Mar 2002
Location: Sydney, NSfW
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Quote:
Originally Posted by Oling_Roachinen View Post
So now 1.05 is somewhat addressing it, not perfectly, but end game characters are still end game characters comparing them to anything but is unfair. Now the low level Tornado barbs have had their efficiency reduced, they'll either have to die more (assuming same monster level as 1.04), keep WotB up less or lose DPS. A step in the right direction.
Speaking of this...as a CM wiz I need to stack all res, LOH, crit chance and IAS on top of primary stats. I can FORGET about adding damage via critical damage. I need to stack AR LOH CC and IAS in every slot, and if I wanted to add CD on top of that, prices would skyrocket to the 100mil+ per slot range. I have 17 crit dmg on a ring, that's it. No choice there.

I need all these stats so I can pump out weak ass twister who costs you arm and leg in arcane power and does eff all damage. The only thing it's good for is it resets cooldowns IF I pump out bazillions twisters (IAS above 2.2 roughly needed to do that efficiently) Now after the nerf, what exactly is ET good for? I doesn't do damage, it cost huge amount of resources and barely procs. Piss poor skill design.
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