In preparation of 1.05 I've been trying to look at increasing my barb's survivability for the higher levels.
Easiest and most direct way seems to be increasing Life Steal, but that's also the most expensive. (My next upgrade currently planned is a socketed Echoing Fury with Life Steal but even the worst seem to be running up to 150M right now and I'm broke currently.)
So I've been looking at some other more thrifty options. The first one was stacking some extra life from health globes. I've got 20k+ currently so those red balls are pretty much instant full life and out of a nice happenstance it seems like 1.05 will change the bonus life to include potions as well.
The other attribute I've started chasing is Life Per Second. It's an attribute that usually isn't included in the price of an item when listed and I think most people consider it a "useless" random property when they roll it on something but once stacked I'm hoping it can become useful. I just really started targeting it and I'm in the process of selling my gear so I have the gold to buy their life regeneration counterparts but I'm thinking 3000 life per second is what I'm aiming for. I've currently got 1500 although I'm missing a chest piece (they can roll like 600) and I currently have crap rings/amulet as I sold my other ones thinking they'll be worth less in 1.05.
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